An intimate and tactile media for people to dream and free their imagination of shape and form.

"AR & VR TOOLS FOR CREATORS -2023"

Individual project/ Sponsored by Google
14 weeks/ 2018 Fall


I was tasked to experiment with interaction prototypes, explore opportunities in bridging physical and virtual experiences, and design tools for the "future creators."

Warp is an AR system that celebrates the materiality of fabric to bridge the gap between physical and virtual creation. The system leverages Google Jacquard’s technology, offering an elegant method to capture and manipulate form

Warp comes with
three items:

- ChargingStation
- Clip

- Fabric

THE SET





 

4/

View or edit the shape 

in virtual platforms.

1/

Choose the desired fabric

rigidity and attach the clip.

2/

Shape/ Drape/ Fold/

Manipulate the fabric.

3/

Just say "Capture."

Design for the “surface creators” in 2023

Instead of designing for a single profession, Warp is meant to serve the future when disciplines of creators merge.  

Warp aims to allow any "surface creators" including architects, product designers, fashion designers, transportation designers and more to elevate their work, free their imagination and encourage them to collaborate even more easily.  

WHOM WILL WARP SERVE?







 

Collecting data within seconds for each iteration.

Form with the sensation
from the physical materials.

Reference the physical object’s form and texture with your own input.

Tessellate textures or 3D structures without pre-requisite skills.

HOW WILL WARP
FREE THEIR CREATIVE

PROCESS?






 

The system was designed to be not dependent on any headset or screen-based setups.
However, screen and goggles can be optional for the user when accuracy or seamless virtual editing is needed. 
There is potential to add functions using the fabric as an interface such as tessellation and trimming. 

SYSTEM SCOPE







 

*process, interaction prototyping, 

experiment, and how I think*

"what makes a three-dimensional shape?" a dot, a line, space, x-y-z... 

Image recognition experiment - functional 2D patterns.
"Can we use 2D image recognition in three dimensional to weave a shape?"

Explore textile as a material property to represent the "grid system".

Fabric as a powerful tool for its many potential:
 

With the materiality weaved in, sheets formed shapes based on the assigned condition in virtual. It could conform to and references an existing shape, it could be easily manipulated, and it could be textured or assign thicknesses in seconds.

Next, more testing for feasibility.

 

I took apart a perception neuron suit, linked a single IMU sensor to unity-
The tiny IMU is composed of 
3-axis GYROSCOPE,
3-axis ACCELEROMETER and
3-axis MAGNETOMETER.

Which is perfect for the concept. 


 

Proof of concept: Using 2+ IMUs, a fabric became an interface that links the physical and virtual.